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The Evolution of RPGs
Role Playing Games or
RPGs have been around since before computer
desktops were readily available to homes. Remember board
games? These table top RPGs were
very popular until dice and paper were replaced by mouse and monitor.
Modern RPGs, in fact, stemmed from table top war
games. The most popular war game
ever was Dungeons & Dragons. This game was created by Dave Arneson
and Gary Gygax, who were both fans of JRR Tolkein’s Lord of the
Rings series. DND was a war game involving small groups of mid-evil
soldiers.
Video RPGs or electronic RPGs were introduced in 1972. Many people
believe that the first computer
RPG is ADVENTURE, a game created by William Crowther. The first
ADVENTURE appeared on Ataris in 1980, wherein a player could control
a group of warriors to try and slay a dragon. Wizardry 1 and Ultima
1 appeared on the Apple 2 in 1981. These
games launched the RPG genre
as players could navigate towns and crawl through dungeons to fight
monsters. Video RPGs came out in 1986 when Enix’s Dragon Quest came
out in Nintendo. The combat system of Dragon Quest set a standard
that is still being used by VRPGs today. Another popular VRPG was
Legend of Zelda created by Shigeru Miyamoto. But the most popular
VRPG ever created was Final Fantasy which was released by Squaresoft
in 1987. With more than 13 stories and
games out in the market, Final
Fantasy’s popularity is yet to be beaten.
1988 was the year computer RPGs
made its debut into households. It was the same year that Dungeons
and Dragons made its move into the digital world. DND was the first
CRPG to offer optional quests for characters and the ability of
players to strategically control character movement during combat.
The players made a party of 6 characters based on DND rules. However,
it was Dungeon Masters, that allowed mouse control giving the players
ability to select objects and click on enemies for combat.
When discussing RPGs, one just has to mention Blizzard’s Diablo
which was released in 1996. It proved to be one of the most popular
CRPGs of all times. Because of the random dungeons and different
character classes available to players, it encouraged players to
play the game over and over again.
Multi User Dungeons or MUDs are actually text based
games which provided character
creation, optional quests and a storyline. MUDs are also called
MUSH’s, MOO’s or TIKI’s and is the precursor to MMORPGs. These
games were most of the time done
by people who loved games and
had enough knowledge about programming. MUDs soon lost its popularity
to console and computer
games with graphics.
It is believed that Meridian 59, which came out in 1996, was the
first ever MMORPG released. But it was Ultima Online that popularized
this genre in 1997. MMORPGs host a large number of players, who
log in to the same world to play the game. The players need a client
that allows them to log into the world, which continues to exist
and change even when there are no players logged in. Everquest dominated
the MMORPG genre for five years until World of Warcraft came into
play. Because RPGs continue to flux, companies are continually working
on to improve the game, by creating new zones, quests and character
classes to keep the players interested.
The author is an avid online gamer and has started a new gaming
blog:
http://www.jackieacosta.com/.
You can visit her personal blog at
http://www.jackieacosta.com
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